HZ-Weather
One script replaces every weather resource
Compatibility & Specs
ox_lib v3.0+oxmysql v2.0+PolyZoneWhat it adds to the game
Props, audio and animations the resource streams in.
Audio — 9 MP3s
Full tsunami alert sequence: pre-alert, alert, impact, all-clear, plus a generic alert.
Product Features

SET THE WEATHER PER ZONE ON A LIVE MAP OF THE WHOLE MAP
Live Weather Map
Apply weather globally or zone by zone from one interactive map — freeze, blackout and Cayo Perico included.

FREEZE, SYNC TO REAL TIME, OR JUMP TO ANY HOUR
Full Time Control
Freeze the clock, sync it to the server's real time, or set any hour instantly. Tune time speed, night length and the boot hour.

AUTOMATIC ROTATION OR MANUAL SEASON CHANGE
Four-Season Cycle
Spring, summer, autumn and winter — each with its own weather patterns and temperatures. Auto-rotate or switch season on demand.

PLAN THE UPCOMING WEATHER HOUR BY HOUR
Editable Forecast
Build the exact sequence players will get. Insert or remove entries on a 6h / 12h / 24h timeline, per zone.

TRIGGER TSUNAMIS AND TORNADOES ON DEMAND
Natural Disasters
Launch server-wide tsunamis and tornadoes with full control over warning time, water height, rise/recede speed and duration.

DRAW AND RESHAPE WEATHER ZONES ON THE MAP
Custom Zone Editor
Draw polygons or circles and drag points to reshape them. Each zone gets its own default weather, temperature range and priority.

TUNE THE WHOLE ENGINE WITHOUT A RESTART
Everything Configurable Live
Dynamic weather, transitions, the temperature model, units and language — all adjustable live. Fields that need a restart are clearly flagged.
What is HZ-Weather?
HZ-Weather is the all-in-one weather engine for FiveM. One optimized resource replaces vSync, qb-weathersync, cd_easytime and every other weather script — handling dynamic weather, seasons, temperature, weather zones and natural disasters.
Everything is controlled live from a single in-game panel: set the weather per zone on an interactive map, run a four-season cycle, plan the forecast hour by hour, and trigger server-wide events like tsunamis and tornadoes. No config.lua editing, no conflicting scripts.
Framework-agnostic (ESX, QBCore, QBox, Standalone) and built for 100+ player servers with near-zero resmon impact.
Frequently Asked Questions
Complete your setup
These scripts share hz_lib — they install and configure together.



