HZ Scripts

HZ-AudioMixer

Overview

HZ-AudioMixer is the first per-player audio mixer for FiveM that controls individual RAGE audio categories in real time — weapons, vehicles, weather, dialogue, music and more — each on its own slider. No client modification, no custom launcher, no C++ component. Pure server-installable resource.

Until now, FiveM offered exactly two ways to control audio:

  • A single global SFX/Music slider (profile_sfxVolume)
  • Boolean ON/OFF flags (SetAudioFlag)
That's it. No way to lower vehicles by 30% while keeping weapons at 100%. No way to mute weather without losing dialogue. HZ-AudioMixer breaks that limit.

Key Features

  • 9 independent volume sliders — Weapons, Vehicles, Ambience, Weather, Dialogue, Peds, Scripted, Music, Radio. Each 0–100% with 1% precision (101 levels).
  • Real-time audio adjustment — changes apply instantly, no game restart needed.
  • Per-player persistence via FiveM KVP — settings save client-side, persist between sessions and across server restarts. No SQL.
  • Modern Ghost Protocol UI — clean dark theme with cyan accent, grid-aligned sliders with tick marks, color-coded volume indicators (cyan / amber / red), 60 FPS GPU-only animations.
  • 14 built-in languages — English, French, German, Spanish, Italian, Portuguese, Dutch, Polish, Russian, Turkish, Japanese, Korean, Chinese, Arabic.
  • Customizable keybind — default F7, fully rebindable by each player in the pause menu.
  • Chat command/audiomixer.
  • Public API (8 exports + 1 event) — embed your own sliders inside any custom pause menu / NUI.
  • Zero dependencies — no framework, no SQL, no companion resource.
  • Asset Escrow protected — anti-leak, anti-tamper. The audio engine logic stays encrypted; only HTML/CSS/locales are open for theming.
  • 0.00ms idle — only active when the UI is open.

The Weather Problem (Why This Matters)

GTA V's rain and thunder are notoriously unbalanced. The moment a storm rolls in:

  • Players can't hear each other on voice chat
  • Sirens, gunshots, dialogue — all drowned out
  • RP scenes are ruined because nobody can communicate
  • Players turn down their whole game volume just to escape the rain — then miss footsteps, calls, alerts, everything
HZ-AudioMixer lets each player slide the Weather channel down to 30% — keeps the visual rain, kills the deafening noise — and immediately hears their teammates again.

Multi-Framework — Auto Detection

SystemSupported Options
FrameworkQBCore, QBox, ESX, Standalone, vMenu, vanilla
DependenciesNone
PersistenceFiveM client KVP (no SQL needed)
Audio resourcesCompatible with xSound, interact-sound, custom radios, native GTA audio

Performance

MetricValue
Client idle (UI closed)0.00 ms
Client (UI open)< 0.05 ms
Audio engine background< 0.02 ms
Server0.00 ms (no server-side logic)
Tested on 32-player, 200+ resource server. Zero FPS impact.

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