Changelog
v1.0.0
First release. HZ-Cook ships as a framework plus HZ-Cook BBQ, its barbecue content pack.
- Four stations — portable barbecue, gas barbecue, charcoal kettle, campfire. Placed from the inventory with a live ghost preview, validity outline, rotation, height and flat-drop.
- Cooking read on the prop — 100 baked frames per ingredient, raw to perfect to burnt. Quality decides how much hunger the food restores: 100% perfect, 65% overdone, 35% raw, 10% burnt on a skewer; a continuous scale flooring at 25% for a burger. A 2.5x speed penalty for an open lid, and auto-burn for food left behind.
- Skewers — ten ingredients threaded one piece at a time, each cooking on its own curve and showing its own state.
- Burgers — assembled layer by layer on the station, up to 12 layers, stacking visually, worth what went into them.
- Charcoal — bags that carry their own level, an animated pour, 60 frames of ignition, a 30-minute burn and a bed of coals that shrinks.
- Furnished stations — four ingredient bins backed by a 25-slot stash with empty-model swap, sauce bottles, a spatula on its hook, and an annex counter for the kettle.
- Server-authoritative sync — stations, fire, food, cooking progress, lid and coal level.
- Auto-detection — QBox / QBCore / ESX / Standalone, ox_inventory / qb-inventory / qs-inventory, hz_lib / ox_target / qb-target / hz_textui.
- Content API —
RegisterStation,RegisterRecipe,RegisterIngredientsandAddLocale, withhz-cook:contentto re-register after a framework restart. Recipes target station tags, so they compose with future packs. - 26 items with 25 icons for three inventories plus SQL, 146 model files across 36 props for 41 MB, 12 animations in 4 dictionaries, 10 ytyp, custom collisions and LODs.
- English, French and Indonesian.
