Electric charging
HZ-Fuel places 26 chargers at fuel stations across the map. Each has its own screen, a charging cable with its plug, and a contactless card reader. Electric vehicles charge here; the pumps refuse them.
Charging
- Park the electric vehicle near a charger and get out. Press E to take the plug: the cable follows you, its slack on the ground.
- Press E at the car's charging port to plug in.
- Start charging: your character taps a bank card on the charger's contactless reader.
- On the screen, pick FAST or NORMAL, then START CHARGING.
- The screen shows the state of charge, the energy delivered, the speed and the total. Stop whenever you want.
- Unplug, then put the plug back on the charger.
cardOnly (default). Charging stops on its own when the battery is full or the money runs out.
When nobody uses a charger, its screen shows a welcome page with the rates.
Charge types
| Type | Price | Speed |
|---|---|---|
| Fast | $2.50 per 1 % | 0.5 % every 0.8 s |
| Normal | $1.80 per 1 % | 0.5 % every 2 s |
electric.chargeTypes (price per 1 %, time in seconds per 0.5 %). The battery size of each model, in kWh, gives the energy and the time shown on screen (electric.batterySizes, 80 kWh by default).
Electric vehicles
These models are electric by default: voltic, voltic2, caddy, caddy2, caddy3, surge, iwagen, raiden, airtug, neon, omnisegt, cyclone, tezeract, rcbandito, imorgon, dilettante, dilettante2, khamelion.
Add your add-on electric cars to electric.electricVehicles by spawn name.
Placing chargers
Each charger is one line of electric.chargerLocations:
{ prop = 'hz_charger_modern_a', location = vector4(175.9, -1546.65, 28.26, 45.29), ropeLength = 7.5 },
Add a line to place a charger, remove one to take it away. location is the position and heading, ropeLength how far the cable reaches in metres.
